Top 10 Technology Related Trends

Ian Forrester

By Ian Forrester

Grassroots innovator and geek

  1. Sharing

    Sharing

    Sharing is the practice of distributing or providing access to digitally stored information, such as computer programs, multi-media (audio, video), documents, or electronic books. It may be implemented through a variety of ways. Storage, transmission, and distribution models are common methods of file sharing incorporate manual sharing using removable media, centralized computer file server installations on computer networks, Web-based hyperlinked documents, and the use of distributed peer-to-peer networking

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  2. Web Applications

    Web Applications

    HTML5 Apps and Web 2.0

    From Ian Forrester's version
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  3. Quantified self

    Quantified self

    Quantified Self is a collaboration of users and tool makers who share an interest in self knowledge through self-tracking. We exchange information about our personal projects, the tools we use, tips we’ve gleaned, lessons we’ve learned. We blog, meet face to face, and collaborate online. There are three main “branches” to our work.

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  4. Content Creation and Self Publishing

    Content Creation and Self Publishing

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  5. Gamification

    Gamification

    Gamification is the application of game mechanics and game-thinking in non-game environments to increase fun and engagement.

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  6. The Internet of Things
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  7. Transmedia/Pervasive media

    Transmedia/Pervasive media

    Transmedia storytelling (also known as Multiplatform Storytelling) is the technique of telling stories across multiple platforms and formats using current digital technologies, not to be confused with traditional cross-platform media franchises, sequels or adaptations.

    From a production standpoint, it involves creating content that engages an audience using various techniques to permeate their daily lives. In order to achieve this engagement, a Transmedia production will develop stories across multiple forms of media in order to deliver unique pieces of content over multiple channels. Importantly, these pieces of content are not only linked together (overtly or subtly), but are in narrative sync with each other.

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  8. Near-Field Communication

    Near-Field Communication

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  9. 3D Printing
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  10. DIY Bio
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